My real specialty is world design and city building (games, film) - I've MS in architecture, practiced, too. I use people (staff figures) to create a visual narrative and I love the way the light sculpts form, is all.
Why am I commissioned to do characters most of the time - instead of what I do best, namely designing and building (in 2D or 3D) cities, cultures and worlds in historical or synthetic styles - is beyond me. And I've no idea how to change that. :( Any ideas?